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Elite Dangerous - Beyond - Noteable Stellar Phoenomena

Elite Dangerous - Beyond As part of the Beyond series of updates, I returned to Elite Dangerous.  Part of my work on this update was to seed the galaxy with discoverable, non-sapientalien life forms for players to search for and learn about.  Exploration content is something in Elite that I am really passionate about, and it was really fun to create something for our explorers that was so evocative and mysterious.  Elite Dangerous often throws up galaxy sized design problems to solve, and in this post I'm going to discuss a few interesting elements that came up when developing this content. What is Elite Dangerous?     A quick refresher on Elite Dangerous: Elite Dangerous is set in a procedurally generated simulation of the Milky Way galaxy, in the 34th century.  Players are charged with blazing their own trail across this galaxy, and can participate in a variety of activities to earn credits, rank and reputation. The Codex The Codex menu ...
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I made a playable version of my CV.  Explore a represenation of my career in game development expressed in mug form!  If you a non interactive form of this information, you can follow the links to each game's post on this site, which can be found below. Play Mugs Portfolio on itch.io LINKS: FRONTIER DEVELOPMENTS Elite Dangerous - PC, PS3, PS4, Xbox360, XboxOne  Kinect Disneyland Adventures - Xbox360 + Kinect, XboxOne EA BRIGHTLIGHT Create - PC, PS3, Xbox360, Wii

Game Maker's Toolkit Jam - Starthruster

The first game maker's toolkit Jam set the challenge of creating a game within 48 hours.  Inspired by the gun boots of Downwell, simultaneously stalling the players fall and attacking enemies below, the theme of the jam was dual purpose game mechanics. Working with friends, we produced Star Thruster.  The player's aim is to fly through all the coloured gates in each level before the timer runs out.  The player's ship's speed increases over time, increasing exponentially when the player changes their colour setting. I developed and expanded the groups original design, and scripted the game's mechanics using C# in Unity, as well as providing a little additional art support.  Although I've prototyped game ideas with Unity before, I took this opportunity to move outside my comfort zone and stretch myself.  Although I wouldn't say the game's concept is fantastic for the brief, I am very pleased with what I was able to achieve technically over the short ...

Showreel 2015

A showreel covering my work and projects up to 2015

Elite: Dangerous

Take control of your own starship in a cut-throat galaxy. 400 Billion Star Systems. Infinite Freedom. Blaze Your Own Trail Start with a small starship and a few credits, and do whatever it takes to get the skill, knowledge, wealth and power to stand among the ranks of the Elite. In the year 3300, across the vast expanse of an epic, full-scale recreation of our Milky Way, interstellar rivalries flare as galactic superpowers fight proxy wars. Some may know you as an ally; others will call you a pirate, a bounty hunter, a smuggler, an explorer, an assassin, a hero... Fly alone or with friends, fight for a cause or go it alone; your actions change the galaxy around you in an ever unfolding story. The Official Launch Trailer for Elite: Dangerous Elite: Dangerous is a grand scale, AAA space exploration and combat game and the third sequel to 1984's classic game Elite.  We created a 1:1 scale replica of the milky way galaxy, using real world star library da...

Kinect Disneyland Adventures

Kinect Disneyland Adventures Format: XBOX 360 + Kinect Metacritic: 73 http://www.metacritic.com/game/xbox-360/kinect-disneyland-adventures "Harnessing the controller-free magic of Kinect for Xbox 360, Kinect: Disneyland Adventures will allow children and Disney fans of all ages to explore Disneyland park, enjoy immersive adventures based on popular attractions, engage in challenging quests, and interact with beloved Disney characters using their full bodies and voices, no controller required. Kinect: Disneyland Adventures is your ticket to the magical world of Disneyland through Kinect, right in your living room. " Kinect Disneyland Aventures allows the player to freely explore a highly accurate and detailed version of Anaheim's famous Disneyland theme park.  Using the kinect, the player is free to explore the park and discover the various attractions and hidden secrets with their avatar character.  Disneylands theme park has been created to an exacting d...

Create

Create is a game developed by EA Brightlight studios that came out in November 2010.  In create players are called on to decorate game worlds in various styles, and then solve a number of 2D physics based puzzles within that level.  Each of creates 15 levels is based on a different theme, with themed decorative and gameplay objects waiting to be unlocked in each (although once unlocked these can be used to remix other levels). official website http://www.create.ea.com Wii metacritic: 62 http://www.metacritic.com/game/wii/create PS3 metacritic: 61 http://www.metacritic.com/game/wii/create Xbox360 metacritic: 60 http://www.metacritic.com/game/xbox-360/create Each level contains 10 physics puzzles, and 5 decoration objectives that must be completed to earn each reward.  Of the physics puzzles, each was divided into 4 categories: Object Challenges - involve the player using a limited selection of objects to solve an objective...