Elite Dangerous - Beyond As part of the Beyond series of updates, I returned to Elite Dangerous. Part of my work on this update was to seed the galaxy with discoverable, non-sapientalien life forms for players to search for and learn about. Exploration content is something in Elite that I am really passionate about, and it was really fun to create something for our explorers that was so evocative and mysterious. Elite Dangerous often throws up galaxy sized design problems to solve, and in this post I'm going to discuss a few interesting elements that came up when developing this content. What is Elite Dangerous? A quick refresher on Elite Dangerous: Elite Dangerous is set in a procedurally generated simulation of the Milky Way galaxy, in the 34th century. Players are charged with blazing their own trail across this galaxy, and can participate in a variety of activities to earn credits, rank and reputation. The Codex The Codex menu ...
I made a playable version of my CV. Explore a represenation of my career in game development expressed in mug form! If you a non interactive form of this information, you can follow the links to each game's post on this site, which can be found below. Play Mugs Portfolio on itch.io LINKS: FRONTIER DEVELOPMENTS Elite Dangerous - PC, PS3, PS4, Xbox360, XboxOne Kinect Disneyland Adventures - Xbox360 + Kinect, XboxOne EA BRIGHTLIGHT Create - PC, PS3, Xbox360, Wii